Entries by Rudolf Messner

Hüttenjam 2019 is over and it has been a hugely successful event

The Hüttenjam 2019 is over and it has been a hugely successful event. 26 participants jammed for two days and two nights in four chalets at Marktlalm, on Turracher Höhe. Six games have been developed matching the topic “Can’t see the wood for the trees”. Games ranged from multiplayer hide and seek, to simulations, platformers, […]

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5GPlayground-Eröffnung mit ITEC-Use-Case “Virtual Realities”

Mit dem 5G Summit Carinthia, ein Kurzsymposium zur neuen Mobilfunktechnologie 5G, wurde heute der 5G Playground Carinthia feierlich eröffnet. Der 5G Playground Carinthia ist österreichweit die erste Serviceeinrichtung für die Erforschung und Weiterentwicklung von 5G-spezifischen Anwendungen, Services und Geschäftsmodellen. Das Bundesministerium für Verkehr, Innovation und Technology (BMVIT) sowie das Land Kärnten finanzieren dieses einzigartige Forschungslabor im Süden […]

Blockchain course in WS 2019 – Assoc.-Prof. Dr. Antorweep Chakravorty

ITEC is delighted to announce the next speaker in our guest lecture series – Dr. Antorweep Chakravorty from University of Stavanger and bitYoga, Norway. The course will take place from November 18 – 29, 2019 This course presents an introduction and further information about the high-interest topic blockchains. Please register at the course 623.714. Further […]

The paper “GLENDA: Gynecologic Laparoscopy Endometriosis Dataset” has been accepted

The paper “GLENDA: Gynecologic Laparoscopy Endometriosis Dataset” has been accepted for publication at the Multimedia Datasets for Repeatable Experimentation (MDRE) special session, co-located at the 26th International Conference on Multimedia Modeling, MMM 2020 to be held at Daejon, Korea (January 5-8, 2020). Authors: Andreas Leibetseder, Sabrina Kletz, Klaus Schoeffmann (Alpen-Adria Universität Klagenfurt), Simon Keckstein (Ludwig-Maximilians-University […]

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Talk of Philipp Moll on the ACM ICN 2019 conference

Philipp Moll presented the paper “Inter-Server Game State Synchronization using Named Data Networking” on the ACM Conference on Information-Centric Networking 2019 in Macau, China. Authors: Philipp Moll, Sebastian Theuermann, Natascha Rauscher, Hermann Hellwagner (Alpen-Adria-Universität Klagenfurt), Jeff Burke (UCLA) Abstract: In this paper, we develop a system for inter-server game state synchronization using the NDN architecture. […]

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Christian Timmerer is TPC co-chair of ACM MMSys 2020

The ACM Multimedia Systems Conference (MMSys) is held June 8-11, 2020 in Istanbul, Turkey and provides a forum for researchers to present and share their latest research findings in multimedia systems. While research about specific aspects of multimedia systems are regularly published in the various proceedings and transactions of the networking, operating systems, real-time systems, […]

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ACMMM’19-Demo-Paper: Docker-Based Evaluation Framework for Video Streaming QoE in Broadband Networks

Abstract: Video streaming is one of the top traffic contributors in the Internet and a frequent research subject. It is expected that streaming traffic will grow 4-fold for video globally and 9-fold for mobile video between 2017 and 2022. In this paper, we present an automatized measurement framework for evaluating video streaming QoE in operational broadband […]

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ACMMM’19: Towards 6DoF HTTP Adaptive Streaming Through Point Cloud Compression

Abstract: The increasing popularity of head-mounted devices and 360° video cameras allows content providers to offer virtual reality video streaming over the Internet, using a relevant representation of the immersive content combined with traditional streaming techniques. While this approach allows the user to freely move her head, her location is fixed by the camera’s position within […]

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Philipp Moll presented his work “Towards an NDN-based Online Gaming Architecture” as demo on the NDN Community Meeting held at the National Institute of Standards and Technology (NIST)

In the course of his research stay at UCLA, Philipp Moll attended the NDN Community Meeting 2019 and presented his work “Towards an NDN-based Online Gaming Architecture”. Abstract: The popularity of online games increased steadily during the last decades and nowadays games play an important role in the entertainment industry. Although the rising popularity of […]