Klaus Schöffmann awarded with the Carinthian “Kultur-Förderpreis”

Klaus Schöffmann was awarded with the Carinthian “Kultur-Förderpreis” (area technical sciences).  More information is available HERE and HERE. Klaus will receive the prize officially on December 10, 2018 by the carinthian governor.

Kultur-Förderpreis

Radu Prodan @ Kleine Zeitung

An interview with Radu Prodan was published in the local newspaper Kleine Zeitung – learn more HERE.

 

 

Mathias Lux

Mathias Lux @ MediaEval

Mathias Lux actively participated in the MediaEval 2018 Workshop in Sophia Antipolis, France. He co-organized GameStory: The 2018 Video Game Analytics Challenge and Medico: The 2018 Multimedia for Medicine Task and held two presentations.

 

 

 

Early and Late Fusion of Classifiers for the MediaEval 2018 Medico Task

AAU/ITEC researchers Mario Taschwer, Klaus Schöffmann, and Jürgen Primus collaborated with Oge Marques (FAU, USA) on a research challenge targeting automatic classification of endoscopic images of the human gastro-intestinal tract. The challenge was posed as the MediaEval 2018 Medico task and called not only for classification effectiveness, but also for run-time efficiency of proposed approaches. The joint AAU-FAU team therefore proposed a combination of CNN-based feature extraction with traditional machine learning algorithms and achieved respectable results in comparison to deep-learning based approaches submitted by other participants, which has been honored with a “distinctive mention” by Medico task organizers. The AAU-FAU approach has been presented remotely by Mario Taschwer at the MediaEval 2018 Workshop, Sophia Antipolis, France, on October 30, 2018.

Paper and slides are available here.

Klaus Schöffmann, Bernd Münzer & Sabrina Kletz @ ACM International Conference on Multimedia in Seoul, South Korea

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From October 22-26, 2018, Klaus Schöffmann and people from his group (Sabrina Kletz and Bernd Münzer) participated in the ACM International Conference on Multimedia in Seoul, South Korea. Klaus Schöffmann presented two well-attended tutorials – one on “Interactive Video Search“ together with colleagues from Prague University, JOANNEUM RESEARCH, and NIST – and another one on “Medical Multimedia” together with Bernd Münzer and colleagues from Simula Research (the slides for both tutorials can be found below). Moreover, Sabrina Kletz successfully presented her PhD work there in the Doctoral Consortium and received some feedback from the community.

Read more

Philipp Moll

Philipp Moll presented his paper on “Wireless Network Emulation for Research on Information Centric Networking” at the ACM WiNTECH Workshop 2018.

The WiNTECH workshop explicitly deals with methodological and technical issues that have to be faced for defining, running, controlling and benchmarking experiments on wireless solutions. The workshop, that this year reach the 12th edition, has a consolidated tradition for bringing together an important number of researchers and industry players working in different aspects of experimental wireless communications. This year the workshop was held in conjunction with the International Conference on Mobile Computing and Networking (MobiCom) in New Delhi, India. Read more

Prof. Radu Prodan

Prof. Radu Prodan @ India

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From October 13-22, 2018 Prof. Radu Prodan visited Chandigarh University and Lovely Professional University in India for interaction with research scholars and discussions about the common research projects.

 

Philipp Moll

Philipp Moll’s Research Stay at UCLA

During the summer break, Philipp Moll was visiting his Mentor Jeff Burke at the University of California, Los Angeles (UCLA). The main focus of the stay was to progress the dissertation project, which is about Gaming over Named Data Networking. During the stay, Philipp Moll worked together with researchers from two different research groups from UCLA, Jeff Burke’s Center for Research in Engineering, Media and Performance (REMAP) and Lixia Zhangs Internet Research Lab (IRL). Together with Jeff Burke, the decision was made to use Minecraft to build a prototype for a distributed game architecture with NDN as network protocol. Finally, a network protocol for that architecture was designed, which is now the base for future publications.

Currently, the prototype of Minecraft over NDN is build at AAU. One part of the prototype, the synchronization of the game state among multiple game servers, is currently developed in the course of a master thesis under the supervision of Prof. Hermann Hellwagner and Philipp Moll.