Entries by martina

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Kurt Horvath has been elevated to IEEE Senior Member

Dr. Kurt Horvath has been elevated to IEEE Senior Member. An IEEE Senior Member is the highest professional grade for which an IEEE member can apply. This distinction requires extensive professional experience and demonstrated accomplishments that reflect technical expertise, leadership, and professional maturity. Fewer than 10% of IEEE’s nearly half a million members worldwide have […]

Paper accepted @ VCIP 2026

Bitrate Ladder Analysis for UHD Adaptive Streaming: From AVC to AV2 IEEE International Conference on Visual Communications and Image Processing (VCIP 2026), December 13 – December 16, 2026, Singapore Authors: Kamran Qureshi (AAU, Austria), Hadi Amirpour (AAU, Austria), Christian Timmerer (AAU, Austria) Abstract: Advances in video coding continue to improve compression efficiency for adaptive bitrate (ABR) streaming. […]

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Game Design workshop @ Kwadrat

On September 11, Dr Felix Schniz held a game design workshop at Kwadrat youth centre in Klagenfurt. Modelled after the successful Game Jams initiated by Mathias Lux, the workshop introduced young adults to teamwork, game design basics, and interested them in modes of digital game design.  A workshop on video games is already in the […]

Journal publication accepted @ IEEE Transactions on Broadcasting

Self-Training for Content-Aware Video Quality Enhancement in HTTP Adaptive Streaming IEEE Transactions on Broadcasting Authors: Yiying Wei (AAU, Austria), Hadi Amirpour (AAU, Austria),  Wei Zhou (Cardiff University, UK), Wassim Hamidouche (TII, UAE) and Christian Timmerer (AAU, Austria) Abstract: Fluctuations in video segment download rates and resolution switching in HTTP Adaptive Streaming (HAS) make it challenging to maintain a consistent Quality […]

Paper accepted @ VCIP 2026

Efficient Quality Controller for Video Encoding IEEE Visual Communications and Image Processing Conference (VCIP 2026) – December 13–16, 2026, Singapore Authors: Yiying Wei (AAU, Austria), Hadi Amirpour (AAU, Austria),  and Christian Timmerer (AAU, Austria) Abstract: Traditional video streaming relies on Adaptive Bitrate (ABR) algorithms that encode videos at fixed bitrate-resolution pairs. As a result, a rate controller is essential to ensure that […]

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Video Game Cultures Meet and Greet

On September 2nd 2026, Dr Felix Schniz organised a Video Game Cultures Meet-and-Greet event. Supported by ITEC and the Förderverein technische Fakultät, this newly conceptualized event was supposed to create a bridge between students in technical master’s programmes, on PhD tracks working with technology, and even later career steps that are, in one capacity or […]

Paper accepted @ iEDGE 2026

Title:  Cloud, Edge, or Split? Profiling Onboard and Split Vision-Language Model Deployment for Drone AI Authors: Zoha Azimi, Reza Farahani, Schahram Dustdar, Christian Timmerer The 4th International Symposium on Edge Intelligence, Trustworthy and Decentralized Artificial Intelligence (iEDGE 2026)  October 27-30, 2026 – Paris, France Abstract: Vision-Language Models (VLMs) enable edge devices like unmanned aerial vehicles (UAVs) to interpret visual […]

Accepted paper @ ACM Computing Surveys

Title: Towards AI-Assisted Sustainable Adaptive Video Streaming Systems: Tutorial and Survey Authors: Reza Farahani, Zoha Azimi, Christian Timmerer, Radu Prodan Journal: ACM Computing Surveys Abstract: Improvements in networking technologies and the steadily increasing number of users, as well as the shift from traditional broadcasting to streaming content over the Internet, have made video applications (Video-on-Demand (VoD) and live […]

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Paper accepted @ International Conference on Game Jams, Hackathons and Game Creation Events 2026

Title: Who Gets to Make Games? Rethinking Tools for Community-Based Game Jams Conference: International Conference on Game Jams, Hackathons and Game Creation Events 2026 Author: Kseniia Harshina Abstract: Game accessibility is often discussed in relation to players, but access to game-making is also unevenly distributed. This short paper examines how authoring tools shape participation in community-based […]

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Papers accepted @ CHI Play 2026

Title: You have a long way to go”: Migrant and Displaced People as Authors in a Storytelling Game Jam Conference: CHI Play 2026 Authors: Kseniia Harshina, Ameneh Safari, Tom Tucek Abstract: Games about migration and displacement are often framed through empathy: they invite players to understand experiences of border crossing, bureaucracy, loss, or uncertainty from a […]