Video Game Cultures 2023 – Call for Papers Out Now
We are happy to announce that the Call for Papers for our conference Video Game Cultures 2023: Exploring New Horizons is online now. Please see our website for more info and submission.
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But we are proud to say that martina contributed 261 entries already.
We are happy to announce that the Call for Papers for our conference Video Game Cultures 2023: Exploring New Horizons is online now. Please see our website for more info and submission.
Christina Obmann, one of our first Game Studies and Engineering students, has been recognized as outstanding in the Carinthia region by the local newspaper Kleine Zeitung. Besides her interest and work in games, she’s teaching at the university, learning Chinese, and was awarded a scholarship from Huawei.
Students at Klagenfurt University decide who is the best teacher: They nominate courses for the “Teaching Award 2022”. The 14 best-rated teachers submitted teaching concepts, which were evaluated and ranked by a jury. Josef Hammer was nominated this year. Congrats!
MPEC2: Multilayer and Pipeline Video Encoding on the Computing Continuum conference website: IEEE NCA 2022 Samira Afzal (Alpen-Adria-Universität Klagenfurt), Zahra Najafabadi Samani (Alpen-Adria-Universität Klagenfurt), Narges Mehran (Alpen-Adria-Universität Klagenfurt), Christian Timmerer (Alpen-Adria-Universität Klagenfurt), and Radu Prodan (Alpen-Adria-Universität Klagenfurt) Abstract: Video streaming is the dominating traffic in today’s data-sharing world. Media service providers stream video content for their viewers, while […]
IEEE ISM’2022 (https://www.ieee-ism.org/) Authors: Shivi Vats, Jounsup Park, Klara Nahrstedt, Michael Zink, Ramesh Sitaraman, and Hermann Hellwagner Abstract: In a 5G testbed, we use 360° video streaming to test, measure, and demonstrate the 5G infrastructure, including the capabilities and challenges of edge computing support. Specifically, we use the SEAWARE (Semantic-Aware View Prediction) software system, originally […]
The threat of climate change requires a drastic reduction of global greenhouse gas (GHG) emissions in several societal spheres. Thus, this also applies to reducing and rethinking the energy consumption of digital technologies. Video streaming technology is responsible for more than half of digital technology’s global impact [ref]. There is rapid growth, also now with […]
A pre-kickoff meeting for Graph-Massivizer took place on November 4, 2022, at Vrije Universiteit Amsterdam. Ana Lucia Varbanescu, Michael Cochez, Alexandru Iosup, and Radu Prodan discussed the scientific goals of the Graph Massivizer project and how to exceed them.
A new online article about Graphmassivizer has been published in the Science blog; check it out HERE.
29th International Conference on MultiMedia Modeling 9 – 12 January 2023 | Bergen, Norway Daniele Lorenzi (Alpen-Adria-Universität Klagenfurt), Farzad Tashtarian (Alpen-Adria-Universität Klagenfurt), Hadi Amirpour (Alpen-Adria-Universität Klagenfurt), Christian Timmerer (Alpen-Adria-Universität Klagenfurt), and Hermann Hellwagner (Alpen-Adria-Universität Klagenfurt) Abstract: HTTP Adaptive Streaming (HAS) is the predominant technique to deliver video contents across the Internet with the increasing demand of its […]
On 20 October 2022 Felix gave the talk “Walk Like an Englishman? The Cultural Experience of Walking Simulators” as part of the Transformative Play Initiative 2022 conference at Uppsala University, Sweden. The content of the presentation was accepted for an article in the International Journal of Role-Playing (IJRP). Felix talk titled “A Walk in the […]
