Christian Timmerer

Abstract: Volumetric media has the potential to provide the six degrees of freedom (6DoF) required by truly immersive media. However, achieving 6DoF requires ultra-high bandwidth transmissions, which real-world wide area networks cannot provide economically. Therefore, recent efforts have started to target efficient delivery of volumetric media, using a combination of compression and adaptive streaming techniques. It remains, however, unclear how the effects of such techniques on the user perceived quality can be accurately evaluated. In this paper, we present the results of an extensive objective and subjective quality of experience (QoE) evaluation of volumetric 6DoF streaming. We use PCC-DASH, a standards-compliant means for HTTP adaptive streaming of scenes comprising multiple dynamic point cloud objects. By means of a thorough analysis we investigate the perceived quality impact of the available bandwidth, rate adaptation algorithm, viewport prediction strategy and user’s motion within the scene. We determine which of these aspects has more impact on the user’s QoE, and to what extent subjective and objective assessments are aligned.

Authors:Jeroen van der Hooft (Ghent University), Maria Torres Vega (Ghent University), Christian Timmerer (Alpen-Adria-Universität Klagenfurt, Bitmovin), Ali C. Begen (Ozyegin University, Networked Media), Filip De Turck (Ghent University), Raimund Schatz (Alpen-Adria Universität Klagenfurt & AIT Austrian Institute of Technology, Austria)

Keywords: Volumetric Media; HTTP Adaptive Streaming; 6DoF; MPEG V-PCC; QoE Assessment; Objective Metrics

International Conference on Quality of Multimedia Experience (QoMEX)
May 26-28, 2020, Athlone, Ireland
http://qomex2020.ie/

The manuscript “The Workflow Trace Archive: Open-Access Data from Public and Private Computing Infrastructures” has been accepted for publication in the A* ranked IEEE Transactions on Parallel and Distributed Systems (TPDS) journal.

Authors: Laurens Versluis, Roland Mathá, Sacheendra Talluri, Tim Hegeman, Radu Prodan, Ewa Deelman, and Alexandru Iosup

Abstract: Realistic, relevant, and reproducible experiments often need input traces collected from real-world environments. We focus in this work on traces of workflows—common in datacenters, clouds, and HPC infrastructures. We show that the state-of-the-art in using workflow-traces raises important issues: (1) the use of realistic traces is infrequent, and (2) the use of realistic, open-access traces even more so. Alleviating these issues, we introduce the Workflow Trace Archive (WTA), an open-access archive of workflow traces from diverse computing infrastructures and tooling to parse, validate, and analyze traces. The WTA includes >48 million workflows captured from >10 computing infrastructures, representing a broad diversity of trace domains and characteristics. To emphasize the importance of trace diversity, we characterize the WTA contents and analyze in simulation the impact of trace diversity on experiment results. Our results indicate significant differences in characteristics, properties, and workflow structures between workload sources, domains, and fields.

Acknowledgments: This work is supported by the projects Vidi MagnaData, Commit, the European Union’s Horizon 2020 Research and Innovation Programme, grant agreement number 801091 “ASPIDE”, and the National Science Foundation award number 1664162.

Abstract: Real-time video streaming traffic and related applications have witnessed significant growth in recent years. However, this has been accompanied by some challenging issues, predominantly resource utilization. IP multicasting, as a solution to this problem, suffers from many problems. Using scalable video coding could not gain wide adoption in the industry, due to reduced compression efficiency and additional computational complexity. The emerging software-defined networking (SDN)and network function virtualization (NFV) paradigms enable re-searchers to cope with IP multicasting issues in novel ways. In this paper, by leveraging the SDN and NFV concepts, we introduce a cost-aware approach to provide advanced video coding (AVC)-based real-time video streaming services in the network. In this study, we use two types of virtualized network functions (VNFs): virtual reverse proxy (VRP) and virtual transcoder (VTF)functions. At the edge of the network, VRPs are responsible for collecting clients’ requests and sending them to an SDN controller. Then, executing a mixed-integer linear program (MILP) determines an optimal multicast tree from an appropriate set of video source servers to the optimal group of transcoders. The desired video is sent over the multicast tree. The VTFs transcode the received video segments and stream to the requested VRPs over unicast paths. To mitigate the time complexity of the proposed MILPmodel, we propose a heuristic algorithm that determines a near-optimal solution in a reasonable amount of time. Using theMiniNet emulator, we evaluate the proposed approach and show it achieves better performance in terms of cost and resource utilization in comparison with traditional multicast and unicast approaches.

Authors: Alireza Erfanian, Farzad Tashtarian, Reza Farahani, Christian Timmerer, Hermann Hellwagner

IEEE Conference on Network Softwarization 29 June-3 July 2020 // Ghent, Belgium http://netsoft2020.netsoft-ieee.org

Keywords—Dynamic Adaptive Streaming over HTTP (DASH), Real-time Video Streaming, Software Defined Networking (SDN), Video Transcoding, Network Function Virtualization (NFV).