The paper “Deblurring Cataract Surgery Videos Using a Multi-Scale Deconvolutional Neural Network” has been accepted for publication at the “IEEE International Symposium on Biomedical Imaging”, located at Iowa City, Iowa, USA (April 3-7, 2020). This conference is a joint initiative from the IEEE Signal Processing Society (SPS) and the IEEE Engineering in Medicine and Biology Society (EMBS).
Authors: Negin Ghamsarian, Klaus Schoeffmann, Mario Taschwer
Abstract: A common quality impairment observed in surgery videos is blur, caused by object motion or a defocused camera. Degraded image quality hampers the progress of machine-learning-based approaches in learning and recognizing semantic information in surgical video frames like instruments, phases, and surgical actions. This problem can be mitigated by automatically deblurring video frames as a preprocessing method for any subsequent video analysis task. In this paper, we propose and evaluate a multi-scale deconvolutional neural network to deblur cataract surgery videos. Experimental results confirm the effectiveness of the proposed approach in terms of the visual quality of frames as well as PSNR improvement.
Keywords: Video Deblurring, Deconvolutional Neural Networks, Cataract Surgery Videos
Acknowledgment: This work was funded by the FWF Austrian Science Fund under grant P 31486-N31



The Hüttenjam 2019 is over and it has been a hugely successful event. 26 participants jammed for two days and two nights in four chalets at Marktlalm, on Turracher Höhe. Six games have been developed matching the topic “Can’t see the wood for the trees”. Games ranged from multiplayer hide and seek, to simulations, platformers, stealth, and puzzle games. All games can be found on Itch.io [1]. Besides working on the games we could socialize and network with joint breakfast and lunches and trips to the Nockiflitzer and Panoramaalm. For the motivated participants, there were running sessions in the morning and a hike to Rinsennock.
The second Game Studies and Engineering and Game Jam retreat took place on June 27-29 at Marktlalm on Turracher Höhe. The curriculum committee, game jam volunteers and organizers of the GamePics jam and show came together to discuss ongoing and future activities of the AAU in the context of games.







