During the summer break, Philipp Moll was visiting his Mentor Jeff Burke at the University of California, Los Angeles (UCLA). The main focus of the stay was to progress the dissertation project, which is about Gaming over Named Data Networking. During the stay, Philipp Moll worked together with researchers from two different research groups from UCLA, Jeff Burke’s Center for Research in Engineering, Media and Performance (REMAP) and Lixia Zhangs Internet Research Lab (IRL). Together with Jeff Burke, the decision was made to use Minecraft to build a prototype for a distributed game architecture with NDN as network protocol. Finally, a network protocol for that architecture was designed, which is now the base for future publications.
Currently, the prototype of Minecraft over NDN is build at AAU. One part of the prototype, the synchronization of the game state among multiple game servers, is currently developed in the course of a master thesis under the supervision of Prof. Hermann Hellwagner and Philipp Moll.