A remarkable display of game development talent unfolded at the University of Klagenfurt as 64 participants created 16 unique games during the intensive Klagenfurt GSE Jam, held December 13-15, 2024. The event, which welcomed in-person and online participants, challenged developers to create games around the theme “Final Countdown,” resulting in an impressive array of interpretations.
The event commenced with opening remarks from Wilfried Elmenreich and Felix Schniz, launching participants into 48 hours of intensive development. While anchored in the University’s Game Studies and Engineering master program, the jam welcomed developers of all backgrounds, creating a dynamic environment for creative collaboration. Organizers Armin Lippitz, Bodo Thausing, and Tom Tucek structured the event to maximize creative potential while maintaining a supportive atmosphere.
The diversity of submitted games demonstrated remarkable creativity, with developers crafting experiences ranging from intense action games to atmospheric adventures and narrative-driven experiences. Many teams embraced additional challenges known as diversifiers, including “Unconventional Controls,” “Minimalist Style,” and “Unusual Perspectives,” adding extra layers of complexity to their projects. The resulting games were evaluated across multiple categories, including Most Fun Game, Best Art, Best Audio, Best Writing, and Best Use of Theme, ensuring recognition for excellence across all aspects of game development.
Competition was fierce this year, with numerous standout titles demonstrating the participants’ ability to blend innovative gameplay mechanics with creative interpretations of the countdown theme. The event culminated in a game fair showcasing all sixteen titles, highlighting the remarkable achievements possible within a 48-hour development window.
All games from the Klagenfurt GSE Jam are available to play at https://itch.io/jam/klagenfurt-gse-jam-ws24/entries