3rd Klagenfurt Game Jam

April 15-17, 2016, Klagenfurt, Austria

What is a Game Jam?

The 3rd Klagenfurt Game Jam is open to everyone who likes games and wants to create, test and talk about games. Starting on Friday the topic will be revealed to all participants at the same time and random groups will brainstorm games. Then, after the ideas are pitched, team will emerge around ideas and games are to be created. Finally, on Sunday, the projects are presented to a jury and a price for the most awesome project is awarded.

The game jam is not restricted to game designers or programmers, but is open to everyone who wants to build games. Each team is in desperate need for visual and audio artist, animation experts, web page writers, storytellers, testers, ...

A game jam is a gathering of game developers for the purpose of planning, designing, and creating one or more games within a short span of time, usually ranging between 24 and 72 hours. Game developers are generally made up of programmers, game designers, artists, and others in game development-related fields. [...] The term game jam is a composition of the words game and jam session

It is the growth of an idea that in today’s heavily connected world, we could come together, be creative, share experiences and express ourselves in a multitude of ways using video games – it is very universal. The weekend stirs a global creative buzz in games, while at the same time exploring the process of development, be it programming, iterative design, narrative exploration or artistic expression.

How to participate?

You can come for the whole event, drop by for just a day, whatever you want. There is no admission fee, but we need your registration to make sure everything is just as you need it to let your creativity flow. Just bring along whatever you need to jam, ie. graphic tablet, audio samplers, your laptop, your computer, mouse, keyboard, game pad, ...

All the games at itch.io

What is here for you?

  • Free admission
  • Drinks & snacks provided
  • Internet connection
  • Work space
  • Doors open nearly 24h
  • Coffee, coffee and even more coffee

Game Jam Photos

DSC_0021

Topic

The topic is given by a keyword + 2 dice rolls of Rory's Story Cubes

Motion

Rules

  • All sorts of games are allowed, eg. video games, board games, card games, etc.
  • Your game must fit the topic.
  • You can work in a group (preferred) or alone.
  • You can use pre-existing code, like libraries or code samples.
  • You can use pre-existing art, like from OpenGameArt or FreeSound.
  • You can use external tools like Tiled or Spine 2D.
  • Do not re-skin an already existing game or prototype!
  • You must publish the source of your game, e.g. to GitHub.
  • Your art, sound, and music must be licensed under Creative Commons.
  • You must submit your game to the itch.io Jam page before 17.04. 16:00 CEST.

Diversifiers

These are optional criteria your game can match if you want to. If two games end up with equal ranks after voting, the diversifiers make the difference.

  • Look at my mobile - It runs on a mobile phone.
  • Not only epic, but also ethic - Players face choices on ethics.
  • Hit F5 for quicksave - Game supports save games.

Implementing this diversifier will allow the game to enter competition for the special price of Skiline: one day skiing vouchers for the whole group.

  • The world of Skiline - Skiline attractions in action.

Useful Resources

Games developed at the 3rd Klagenfurt Game Jam


Die kleine Fee

You are a fairy. You must fly away from the spider and pick up the rice bowl to get points.

Torn John

You are Lieutenant John, science officer on the USS Infinity. One of your comrades crashed his ship on a nearby planet. Captain Sergey has ordered you to collect all the shrapnell and return it to him.

Don't trust the Fairy

The Hero Ahref is trapped in a Dungeon and his only way out of this dark hellhole is an out of work Fairy. Will Ahref carefully manage the light of his Fairy or will he brutally force her to feast on her own kind to replenish her strength?

Hokus & Pokus Epic Adventure

Tootsie the Toasted Tooth Fairy and queen of Ever-no-neverwhere is supposed to divide the teeth equally among all residents of the realm. However, she has recently began smoking exorbitant amounts of weed and decided to keep all teeth for herself [...]

Pixie Smack

You smack fairies to make them drop fairy dust. Then you collect it in a basket. The more you gather, the more points you get. But beware, your time is limited.

Running Fairy

The fairy cannot fly anymore, but has to float over steaming rice bowls to escape a Chinese restaurant.

Fairy Fight

Shoot! Have you ever seen a fairy?

Rice Rain

A fairy spreads rice grains, and you got a bowl to catch them!

Program

Registration is possible throughout the whole event. The registration desk is on Friday outside room E.2.42, on Saturday and Sunday it's in room E.2.42.

Day Time Location Program  
15.04. 14:00 E.2.42 Registration  
15.04. 15:00 HS C Invited talk: Gamification@Skiline - How we created the world's largest skiing competition with tens of thousands participants, Bonifaz Kaufmann
15.04. 15:30 HS C Invited talk: Games and Accessibility, Markus Pröll (cancelled)
15.04. 16:00 HS C Invited talk: The Rock Flickz Case - using a mobile game for music advertising, entertainment and business model, Vicente Martin Mastrocola
15.04. 16:30 na. Break  
15.04. 17:00 - 20:00 HS C Game Jam Topic Announcement, Brainstorming, ...  
15.04. 20:00 - 24:00 E.2.42 Game Jam  
16.04. 09:00 - 24:00 E.2.42 Game Jam  
17.04. 09:00 - 16:00 E.2.42 Game Jam  
17.04. 16:00 E.2.42 Game Presentations  

Organization Team

  • Veit Frick
  • Andreas Leibetseder
  • Mathias Lux
  • Christian Zellot

Game Jam mobile +43 (677) 62137537

Supported by the Institute for Information Technology and the Faculty for Technical Sciences at Klagenfurt University, Austria.

Visuals:
Bunny (CC) BY Pius Pfister · Sword (CC) BY Gabe Napetschnig · Photos (CC) BY Mathias Lux

Impressum:
Dr. Mathias Lux · Klagenfurt University, AT · +43 (463) 2700 3615 · +43 (677) 62137537 · Email: mlux@itec.aau.at